tag:blogger.com,1999:blog-7604980045122375946.post1483266642288657274..comments2024-03-08T17:29:26.280-08:00Comments on Retrogame Deconstruction Zone: Shooter Gallery #1: The Space Invaders Clone ShowRetroAnalysthttp://www.blogger.com/profile/10633021712932756737noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7604980045122375946.post-75248240908729227232020-04-29T10:17:44.344-07:002020-04-29T10:17:44.344-07:00Good point about the Nintendo clone, I guess the t...Good point about the Nintendo clone, I guess the timing works out. I'll add an addendum to that effect.<br /><br />Thanks also for the note about the VlC-20 hardware.RetroAnalysthttps://www.blogger.com/profile/10633021712932756737noreply@blogger.comtag:blogger.com,1999:blog-7604980045122375946.post-24326676556239319032020-04-29T08:55:07.755-07:002020-04-29T08:55:07.755-07:00I'm pretty sure Nintendo just copied the split...I'm pretty sure Nintendo just copied the splitting aliens from Space Invaders Part II.<br /><br />"The bullets frequently interfere with the alien sprites (suggesting tiles, but there was no tilemap visible in MAME)"<br /><br />Could also mean the bullet sprites lack transparent pixels. In this case, though, MameInfo seems to indicate this game uses VIC 20 hardware, which does graphics by redefining character bitmaps on the fly.Ahabhttps://www.blogger.com/profile/04131989140638867919noreply@blogger.com